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#16

RE: LSS 45 Tournament

in @ .45 Wed Mar 12, 2014 6:34 pm
by DeathCrew | 325 Posts | 325 Points

Confirmed Players:
Soulker
Chill
Robtics
Separ
Gurk (winner)
Todes

And now... SrPersian just send me this:

Zitat

Introduction
I didn't really suppose to make any map until the day I saw my friend, Deathcrew77, was looking for a new LSS map for his tourney and ofcourse he needed it all fresh. LSS is personally my favorite mode, that I have no idea how much the amount of time I've played LSS in AC specially on ac_desert and after that when ac_douze got brought to AC. I was always enjoying playing LSS on douze and still, but I also liked to see a map like that with less fps frops and also with a more realistic theme. So that the ac_trainyard got started to made, mainly focusing on balancing between the targeted gameplay, the aesthetics and ofcourse the cube engine restrictions. I hope you'll all find your fun in ac_trainyard.

Map Story
1930, at New York City. There's been a rumor between two main italian mafia families, Joe "The Boss" Masseria and Salvatore Maranzano(probably one of them is the ancestor of Deathcrew ;) ), that there is a big load of alcohol suppressed by the cops in Chicago and it's already being held somewhere at New York City train station. The war begins when two gangs decide to send their partisans to take control of the trainyard and own all the load. (more info @ http://en.wikipedia.org/wiki/Castellammarese_War)

Map Gameplay
The trainyard is mainly made up for LSS fight which is consisting of three railroad lines(1, A1 and B1). There are also two rooms which the railroal arena connects them to eachother.There has been an open arena made at the middle with appropriate amount of models to hide, chase or run. According to Deathcrew's requirements, there are two main spots that have been intentionally placed in the map for the players who want to use and show off their haxjump skills(a box for "B1" railroad wagon and the boxpack model for the red wagon,[see the picture below]) . These two spots are made to jump over the wagons where the nades are waiting for the haxjumper, though there are still forsure extra other ways to go over those wagons and reach the nades for the players who would like to try using normal jumps(ofc it might take more time to reach for them). It's also been tried to have fair Playerspawns and Nade spawns to have a fair gameplay as much as possible.



Map Details
Like I've mentioned it before, ac_trainyard is mainly made for LSS, but it's fun to play T/DM and T/OSOK duels too. Since the map is rather small, it does support no flags/CTF. 11 FFA spawns for duels, and plus 10 spawns for each team has been supposed for this map. About 2/3 of the map is unreachable, that means it's the decorative part of the map. It's mainly made to give the viewer more feeling of being inside in a trainyard.


Screenshots
The main arena


A view to "1" line


A view to "B1" railroad


Additional Photos :



Appreciation
My big thanks belongs to my friend, Deathcrew77, who showed his true love for AC and ofcourse LSS and did support the map for his tourney. He also helped me a lot with testing the map and fixing the gaps in the map.
Also surely my biggest thanks belongs to my another friend, Boeufmironton , who has made most of the new elite models and textures and he did generously made them all free to use(ofc by crediting him). He's surely a true modder and mapper.

Resources
From now on, I've decided to add this section to all my releasing maps. I felt it might be helpful and also save more time for the other mappers who might be interested to follow such themes and make better ones in the future. These are all the main resources I've got inspired from them to make ac_trainyard :
ac_factory by Boeufmironton
de_train(cs map)
http://upload7.ir/imgs/2014-03/76392271288842087329.jpg
http://upload7.ir/imgs/2014-03/85044077557070242940.png
http://upload7.ir/imgs/2014-03/85461303202892312122.jpg
http://upload7.ir/imgs/2014-03/83079113000929896981.jpg
http://upload7.ir/imgs/2014-03/32147891349952599543.jpg
http://upload7.ir/imgs/2014-03/41928988750633563943.jpg
http://upload7.ir/imgs/2014-03/95034210044797652280.jpg
http://upload7.ir/imgs/2014-03/81724434999609603928.jpg
http://upload7.ir/imgs/2014-03/47700580030535605598.jpg

Thanks for reading. Surely all constructive comments and feedback are always welcome.



Thank him for his big work :D

Last edited Wed Mar 12, 2014 6:37 pm | Scroll up

#17

RE: LSS 45 Tournament

in @ .45 Wed Mar 12, 2014 6:40 pm
by miro | 2.782 Posts | 2783 Points

Haha, like man, Arena Style

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#18

RE: LSS 45 Tournament

in @ .45 Wed Mar 12, 2014 8:07 pm
by Gurkentod | 401 Posts | 401 Points

wow, awesome work
cant wait to get my first suicide on the new map :D


Killing people is no solution, but it´s an option (but not in real life!!!)

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#19

RE: LSS 45 Tournament

in @ .45 Wed Mar 12, 2014 9:48 pm
by Robtics | 522 Posts | 522 Points

as a mapper I got to say: FUCK MAN AWESOME WORK!!! reminds me of CS ... assault and train :D

as a player: I'm screwed this map wont be suitable for low end machines :'( I will have huge fps drops on there

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#20

RE: LSS 45 Tournament

in @ .45 Wed Mar 12, 2014 9:50 pm
by miro | 2.782 Posts | 2783 Points

interesting & important point!

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#21

RE: LSS 45 Tournament

in @ .45 Thu Mar 13, 2014 4:02 am
by S0uLk3R | 404 Posts | 404 Points

thats so cool

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#22

RE: LSS 45 Tournament

in @ .45 Thu Mar 13, 2014 7:37 am
by Qriz | 105 Posts | 105 Points

i like it good job but since my pc is a shit i wont be able to play with good fps gj anyway! ^^

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#23

RE: LSS 45 Tournament

in @ .45 Thu Mar 13, 2014 1:10 pm
by Chill | 298 Posts | 298 Points

Awesome! I don´t like LSS very much, but I´m excited to play on this map! HELL YEAH

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#24

RE: LSS 45 Tournament

in @ .45 Thu Mar 13, 2014 1:23 pm
by miro | 2.782 Posts | 2783 Points

Do players have to download the textures somewhere first?

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#25

RE: LSS 45 Tournament

in @ .45 Thu Mar 13, 2014 4:17 pm
by Robtics | 522 Posts | 522 Points

they're probably already up on akimbo as single releases .. otherwise I guess the while package will be uplaoded here

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#26

RE: LSS 45 Tournament

in @ .45 Thu Mar 13, 2014 4:23 pm
by Todesgurke | 1.295 Posts | 1294 Points

i can upload the textures in the package file on the servers, but i guess they are already on the server

or simply type: /getmap ingame and you get the map with textures.


I like Separ's beer too
Last edited Thu Mar 13, 2014 4:23 pm | Scroll up

#27

RE: LSS 45 Tournament

in @ .45 Thu Mar 13, 2014 4:38 pm
by DeathCrew | 325 Posts | 325 Points

Ah, I forgot to write that players will play in 10 minutes match :D

Thy are not released to akimbo or somewhere, an akimbo admin need to validate the package soon :D

But anyway this is the full package: http://www.reupload.ir/uploads/16cu_packages.zip

And a preview of the great YesWeCamp map:
1

2

3

Attached pictures:
20140313_15.41.05_lss_jolte_LSS.jpg
20140313_15.41.13_lss_jolte_LSS.jpg
20140313_15.41.43_lss_jolte_LSS.jpg
Last edited Thu Mar 13, 2014 4:52 pm | Scroll up

#28

RE: LSS 45 Tournament

in @ .45 Thu Mar 13, 2014 9:44 pm
by miro | 2.782 Posts | 2783 Points

...looks nice but a little greyish xD

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#29

RE: LSS 45 Tournament

in @ .45 Fri Mar 14, 2014 1:46 pm
by Robtics | 522 Posts | 522 Points

Thx for the uplaod! Great looking map! :o

I get drops up to 40 fps BUT generally its playable for me :)

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#30

RE: LSS 45 Tournament

in @ .45 Fri Mar 14, 2014 3:17 pm
by para | 492 Posts | 492 Points

That trainyard map really wants me to join the fun. o_O

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