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RE: map ideas/brainstorming • Author: para, Thu Aug 22, 2013 12:42 pm

Well done, Gurkentod. I like your idea of making a simple draft for starters.

Looking at it I don't see much use for the long and small passages, as they might make gameplay a little quirky. Either you put pickups there or nobody wants to go through these ways. It seems too easy to get caught in there, maybe just make them a little more straight with one or two corners and a little wider?

I think the map could be a little more complex, so it stays interesting even when played long time.


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